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Home»BizDoc Case Studies»How Take-Two Lost The Founder & Still Built A $15B Video Game Giant – a Case Study for Entrepreneurs
BizDoc Case Studies

How Take-Two Lost The Founder & Still Built A $15B Video Game Giant – a Case Study for Entrepreneurs

August 31, 2018
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Take-Two: online game large that’s finest identified for combating again when Digital Arts tried to take them over and for its iconic Rockstar Video games division and the Grand Theft Auto franchise.

It is a compelling turnaround story that drove the corporate to be #3 in interactive leisure – video video games. Come study Take-Two’s historical past, progress and keys to success in addition to what YOU can apply to your individual enterprise at this time!

What Take-Two2 Says About Take-Two: Take-Two Interactive Software program, Inc. is a number one developer, writer and marketer of interactive leisure for customers across the globe. The Firm develops and publishes merchandise principally by means of its wholly-owned labels Rockstar Video games and 2K, in addition to its new Non-public Division label and Social Level, a number one developer of cell video games.

Hyperlinks talked about on this episode:
Biz Doc Case Examine on Rockstar Video games: https://youtu.be/hv5IB5ih6Dg

Concerning the Tom Ellsworth, The Biz Doc:
THOMAS N. ELLSWORTH, is an skilled CEO / COO and veteran entrepreneur. He has been disrupting industries and driving client shifts by means of Enterprise-backed firms in expertise, software program improvement, publishing and cell which have generated exits totaling over $1B. He’s additionally the host of Case Research with the Biz Doc and A Beer and Enterprise on the Valuetainment Channel.

Join with Tom Ellsworth – The Biz Doc:

Twitter: https://twitter.com/TomEllsworth

Fb: https://www.fb.com/BizDocTom

Linkedin: https://www.linkedin.com/in/thomasell…

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